package org.tacticalTroopers.jme.server;

import org.tacticalTroopers.jme.server.object.ServerElement;


public abstract class BaseGameAction implements GameAction{

	//Integer stepDuration;
	
	//public abstract void action(ServerElement element);

	//@Override
	//public void setStepDuration(Integer milliseconds) {
	//	stepDuration = milliseconds;
	//}
	
	
	public abstract void action(ServerElement element, Integer milliseconds);
	

	

}
